Software architecture in an agile age


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Anonymous at 14:14 on 27 Jun 2015

Good talk Harrie! Thanks for injecting some common sense into the process.

Great talk. I am buying napkins next week for 0,79 cents :)

I was expecting more of a management kind of talk, on how to manage architecture during sprints for example.
Since I've already seen everything there is to know about UML at university this talk did not teach me anything new.
Maybe change the name of the title to make clear it is about diagrams?

Good speaker though, nice to listen to.

It's nice to see the old UML stuff again. Creating diagrams indeed is an important step in developing (larger) applications, no matter which development method you use.
Although I missed the "whiteboard and coloured markers", the list of tools is very helpful.

I'm not exactly sure was I was expecting from this talk, but it certainly was not a review of UML and why designing and diagraming an app is good. That is a fact I guess no one attending the talk would have discussed. The key point, in my humble opinion, should have been how these artifacts fit into the ever changing requirements and code base of an agile project, how they are updated and transformed over time on a sprint basis to be kept in sync with the project. A mention on reverse engineering tools as the ones provided by IntelliJ and how they could be used for this would have been nice.

Also, given that many of the talks on DPC15 were about event driven design some more insight on diagraming this architecture would have been a plus in line with the rest of the conference.

Anyway, no doubt Harrie is a good speaker and one that makes you wish you had the time to stop by and continue talking about the subject.

Not what I was expecting at all (see other comments) and did not learn anything.

Arnout Boks at 14:37 on 28 Jun 2015

I think it is very good that this topic is being treated, and I liked the calm presentation style, Lego animations and pragmatic advice. The bit on UML and drawing tools, though promised to keep it short, was probably still a bit too long. I would have rather liked some practical example of adapting design/drawings to changing requirements.

Thank you all for the feedback so far, I will definitely use your input to improve the presentation next time.

Good talk with a good overview what we all know but most don't use anymore. But no white letter on a white background.

I did like the visualization with lego.