Since releases 2.6/3.0 Python has a new turtle module. It w as conceived primarily as a tool for teaching in a way that allows for usin g a range of different programming styles as well as different approaches t o doing geometry, thus constricting the instructor's approach and ideas as little as possible. One of the main goals was to provide quick interactive access to nevertheless powerful graphics without any need of preliminary G UI-composing overhead.The talk will show seven ways to use this module , using concise examples to illustrate them. Albeit short - these examples will cover a range from very simple to somewhat sophisticated, but most o f them impressive. Have a look at them and see if there's something you like or something you find useful.


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