You enter the dungeon, as the echoes of your footsteps sound around you, something catches your eye - is that… oh, oh no.

You grab your trusty sword and with your fellow adventurers, you seek to overcome the mighty challenge that lays ahead of you: building software.

This talk is a look at some of the parallels between Dungeons and Dragons, and software development.

We’ll see how lessons learned through delving into dungeons and fighting monsters with a party of adventurers can help teams of developers when building software in the real world.

Are you ready to join me in a mighty quest for better software?

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Rob Wilson at 11:08 on 6 Oct 2018

Loved it. As a D&D player I could relate to everything Matt said. Take this +5 relic, 5000 gp, and head to the tavern for an Ale

James Hodgson at 11:23 on 6 Oct 2018

An excellent talk. An interesting way to get some important points about across

Joop Lammerts at 11:42 on 6 Oct 2018

It is a great talk and a great subject! But for a non DnD player the DnD part was a bit long. Maybe you could go a little bit more in depth on how to deal with the problems, like the Rogue wandering of

Peter McDonald at 14:17 on 6 Oct 2018

As ever an entertaining talk.

Julien Maulny at 16:47 on 6 Oct 2018

I could totally recognize myself in one of these RPG classes

Mark Railton at 14:37 on 7 Oct 2018

Absolutely loved this talk. Whilst I've never played D&D before, Matt made sure that the references to D&D were fairly obvious and easily understood.

The passion Matt showed is brilliant and you can tell he really cares about helping teams be effective. If you have the opportunity to see this talk then make sure you do.

Jack McCourt at 10:02 on 8 Oct 2018

Great speaker and although I haven't ever played D&D it all made total sense.

Richard Black at 10:12 on 8 Oct 2018

Great talk, presented with humour and perfectly paced. The core concept - representing a software project team as D&D characters - was inspired.