Introduction to Modules in Zend Framework 2

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Anonymous at 14:24 on 7 Oct 2013

Thanks for making life fun. Was worth every penny my company spent.

Great talk! Enjoyed the Cards Against Humanity demo.

Anonymous at 14:27 on 7 Oct 2013

Good presentation, but could've used Virtual machine or something to aid the tutorial for the server set up part. I was unable to follow along, and I think a good chunk of others were too. We missed our break which could've been used for people to catch up.

Anonymous at 14:27 on 7 Oct 2013

Great talk. Perhaps rethink the Cards against Humanity - it works against the "professionalism" of the talk. Wish it had more code like the first 3 hrs and less slides.

Evan went into great detail in explaining ZF2 modules. Very happy with this talk.

Anonymous at 07:23 on 8 Oct 2013

Evan did a great job at answering questions and explaining many of the design choices made in ZF2, as well as provide some use cases for why the changes were made.

I felt like that sometimes we went into too much detail into some of the specifics of ZF2 as opposed to covering more topics. Also, I would suggest "sanitizing" some of the cards that we played at the end -- it felt like we were back in jr. high... but maybe some of us are still there :)

> Also, I would suggest "sanitizing" some of the cards that we played at the end.

Yep, I completely agree. I actually have a "clean" deck in the database, but later realized I didn't use the correct deck_id when I created the ZendCon game that morning.

Because I come from heavy experience of using ZF1, I was trying to use my understanding of the modules concept from ZF1 to ZF2. This talk has shown me the error of that thinking and now that I understand Evan's thought process for modules in ZF2, I can rethink my strategy for rewriting my ZF1 applications into ZF2. Thank you Evan!

Good overview on the modules system. I would have liked to dig deeper in actual module code to see how one or more of them work. The cards against humanity example showed one working but not really how it got there.

Great talk! Although I lagged behind due to having forgotten my laptop in the car, I have learned a lot. I really enjoyed the hands on concept of us working with the code at the tutorial. It was also super fun. Cards against humanity thing, yeah, a little too non-pc for the setting. I would replace with Apples to Apples. But then I prefer the latter game even at parties: it can be much more nuanced-funny and clever-funny vs aggressive-funny of Cards Against Humanity.

Will the slides be posted for this talk? I wanted to go over the instructions once again by myself.

> Will the slides be posted for this talk? I wanted to go over the instructions once again by myself.

The slides for this session are now posted here on Joind.in. For those who attended the morning session and requested a copy of the slides, I'll be sending them out via e-mail later this week, but I cannot post them publicly.