Keynote in English - UK at WebCamp Zagreb 2018
Short URL: https://joind.in/talk/ed10f
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Continuous integration and testing pipelines in games - case studies of The Talos Principle and Serious Sam
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Excellent talk and excellent decision from the organizers to include a talk from another industry.
Interesting to see where to innovation can lead in smaller companies
Like the bot story!
Interesting to see how testing works in game development
Very, very cool! Easy points at a web conference but that's ok. For a 5/5, don't use too flashy/violent video early morning, and don't talk while the video has audio.
Fantastic talk! It's very eyeopening how stuff works in the gaiming industry.
I loved the talk, speaker was really interesting and I liked a way he spoke about it!
I felt it might have been too short and that more could have been covered as there was at least 10 minutes left at the end. As well, for a keynote, I would like if speaker gave more emphasis to some of the features and consequences instead of just casually mentioning them (things like 'this saved us 15.000 hours of manual testing...' )
The talk was highly interesting.
It goes through a completely foreign topic of testing games and explains it to a web developer audience with a lot of practical and video examples. It's one of the best lectures to advocate TDD / BDD to any industry.
The speaker was eloquent, clear and kept me interested through the whole subject.
Loved it! Alen is a seasoned veteran in the field, was a pleasure listening.
Brilliant talk, gave a very good insight into approaches used in video games testing. The only downside is that the sound quality of trailers played during the talk was very poor and it ruined the overall impression a bit, but that's not the presenter's fault.
Excellent, entertaining, and insightful talk!
Nice, interesting talk, it only felt a bit too short at the end, but it was still useful.
Great talk even though it was "out of place" with a web context (but I wish there were more talks like this in a web context :D ) . Every time guys from Croteam present how they organise their testing environment, I get amazed with sheer speed they achieved. Great presenter, great keynote.
I only wish that presenter went a little bit deeper into everything since there was a good amount of time left in the end.
More promotion of his company than talk about CI and testing. But respect for creating Serious Sam franchise, and The Talos Principle. :)
Pretty good talk with some interesting details on how testing is done in a game development company.
Gave a great insight into what sort of problems the game development industry has to deal with and what clever solutions need to be thought of in order to overcome those problems.
I never imagined automated testing of games has that many aspects to it, and how hard it is to pull off, since there're no standardized and widely available tools for it.
Web developers have it easy compared to the game development industry!