Advanced debugging techniques

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I've only ended up using these advanced debugging tools a few times in my career to hunt down super weird issues, but it is important for devs to know they have these options. Each tool was well presented and served by a brief demo.

Lots of good information with live demonstrations of each. Very technically oriented, not for beginners. Abstract matched the content, which was good. Also glad to see rubber ducking mentioned, it's extremely useful. I'm going to take several of these back to work and talk to our performance engineer.

100% agree that the rubber duck can be the best of all the debugging tools IF YOU ACTUALLY USE IT. (most of you won't, which is unfortunate) I have a bunch of new tools to play with after seeing first-hand what they can do.