Talk comments

Excellent intro to TypeScript. I came away knowing exactly what it does and how to introduce it incrementally into my environment.

Agree with Evan. The presentation was hard to follow, but it was just enough to help me navigate the repo, which was good stuff.

Nicely done. Surprised you could get to depth on topics with such a mixed audience.

I loved the badge project idea and the add on. It was great to see so many people putting together a hardware project for the first time.

I was disappointed with the software side of the add on. In the welcome it was touted as 'a full game system emulator', but once I put it together there was no help to get me started with software and as I looked at the Propeller ecosystem it seemed like the hardware didn't match the expectations of the NES emulator files. There wasn't even software to help test all of the hardware provided. I expect that for people new to hardware this would be a brick wall.

The software that was provided was not complete. For example, I didn't see any source for the boot loader running on the EEPROM. There also wasn't any source for the BMP Loader project that shows pictures. There seems to be a bug related to the SD card that ends up with the data corrupted and the SD card needs to be reformatted. The community can't debug the problem because no source is available or we don't know where to find it.

The room was cramped. A bigger room with the same number of work stations would be nice.

Overall, though, great concept and very good execution.

Anonymous at 10:11 on 11 May 2015

15 minutes without any good examples. Waste of time.

This almost three hour class was drinking from a firehose. It was clear that Seth was trying to go as fast as possible over material that he usually covers over 3 days. It was really just what I was looking for. I went from a vague idea of what SaltStack is to having it installed on a few VMs, able to do some useful things, and with some good ideas that I can get even more out of it with some more training.

Anonymous at 10:06 on 11 May 2015

I enjoyed this session. The transition from general principles to the specific example of ioflo and floscript wasn't clear to me and I ended up looking up ioflo during the talk to figure out more concretely what it was and what it was being used for. Once I read that I understood that 'house', 'framer', 'frame' wasn't an abstract way to talk about FBP, but the actual constructs for ioflo running on Python.

The robot example was cool, I saw how useful it was and thought that yes, FBP seemed like a great way to do robots and IoT stuff. Then the Salt example made me think okay, I can see how it would be useful for even more.

Well organized, very informative. The example code was using Flux with Angular, not React, which was great.

A good introduction to seeing and using design patterns in Javascript. I went in to this session thinking I might learn some patterns that I hadn't considered for Javascript. It turned out that the patterns that were highlighted were those I know and use every day, but it was really good to start thinking of them as patterns. Patterns that have pros and cons and that I consciously choose.