Great talk, very witty, and covered a lot of ground - more than I expected. It was good to see some of the back story, some of the reasoning that had gone on, and some peeks at what else may be coming. And most of all, thanks again for your work in getting it in!
Enjoyed seeing the parallels that Matt drew between developers and the scouts. Good job, especially given the unexpected nature of it! Think I simply enjoyed seeing his passion for the scouts - it's a great thing to see.
Good talk, well delivered, and encouraging to hear that upgrade should not be painful... almost looking forward to it now!
Great start to the conference with a great perspective on the people beyond the programming.
Brilliantly clear, good examples and engaging. Definitely took away a lot of useful information, broken down into good chunks. Definitely one of my favourites from the conference.
A good introduction to something I'd only heard of previously. As others have mentioned, I found the code samples hard to follow; in particular, it was hard to understand how they related back to the flowchart (which did make sense). There also seemed to be a lot of classes names 'BowlingGame' in different namespaces which made it less obvious what was going on.
I wonder if the code would be clearer by working through the flow chart, highlighting an element of it, showing the code, then back to the flow chart and the next element, then to the code etc.
It also got a bit much when you had half a dozen use statements - perhaps you could lose those, and use class names that describe what they do, rather than relying on the namespace (and then ugly shortened names to fit the class names on the slides).
It's good to see code in a talk like this; with some tweaking I think they would bring it alive a little more.